Simple performance question from a newcomer
Daniel Kozak via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sun Feb 21 08:01:10 PST 2016
So I guess pairwise summation is one to blame here.
Dne 21.2.2016 v 16:56 Daniel Kozak napsal(a):
> You can use -profile to see what is causing it.
>
> Num Tree Func Per
> Calls Time Time Call
>
> 23000000 550799875 550243765 23 pure nothrow @nogc
> @safe double std.algorithm.iteration.sumPairwise!(double,
> std.experimental.ndslice.slice.Slice!(1uL, std.range.iota!(double,
> double, double).iota(double, double,
> double).Result).Slice).sumPairwise(std.experimental.ndslice.slice.Slice!(1uL,
> std.range.iota!(double, double, double).iota(double, double,
> double).Result).Slice)
>
> Dne 21.2.2016 v 15:32 dextorious via Digitalmars-d-learn napsal(a):
>> I've been vaguely aware of D for many years, but the recent addition
>> of std.experimental.ndslice finally inspired me to give it a try,
>> since my main expertise lies in the domain of scientific computing
>> and I primarily use Python/Julia/C++, where multidimensional arrays
>> can be handled with a great deal of expressiveness and flexibility.
>> Before writing anything serious, I wanted to get a sense for the kind
>> of code I would have to write to get the best performance for
>> numerical calculations, so I wrote a trivial summation benchmark. The
>> following code gave me slightly surprising results:
>>
>> import std.stdio;
>> import std.array : array;
>> import std.algorithm;
>> import std.datetime;
>> import std.range;
>> import std.experimental.ndslice;
>>
>> void main() {
>> int N = 1000;
>> int Q = 20;
>> int times = 1_000;
>> double[] res1 = uninitializedArray!(double[])(N);
>> double[] res2 = uninitializedArray!(double[])(N);
>> double[] res3 = uninitializedArray!(double[])(N);
>> auto f = iota(0.0, 1.0, 1.0 / Q / N).sliced(N, Q);
>> StopWatch sw;
>> double t0, t1, t2;
>> sw.start();
>> foreach (unused; 0..times) {
>> for (int i=0; i<N; ++i) {
>> res1[i] = sumtest1(f[i]);
>> }
>> }
>> sw.stop();
>> t0 = sw.peek().msecs;
>> sw.reset();
>> sw.start();
>> foreach (unused; 0..times) {
>> for (int i=0; i<N; ++i) {
>> res2[i] = sumtest2(f[i]);
>> }
>> }
>> sw.stop();
>> t1 = sw.peek().msecs;
>> sw.reset();
>> sw.start();
>> foreach (unused; 0..times) {
>> sumtest3(f, res3, N, Q);
>> }
>> t2 = sw.peek().msecs;
>> writeln(t0, " ms");
>> writeln(t1, " ms");
>> writeln(t2, " ms");
>> assert( res1 == res2 );
>> assert( res2 == res3 );
>> }
>>
>> auto sumtest1(Range)(Range range) @safe pure nothrow @nogc {
>> return range.sum;
>> }
>>
>> auto sumtest2(Range)(Range f) @safe pure nothrow @nogc {
>> double retval = 0.0;
>> foreach (double f_ ; f) {
>> retval += f_;
>> }
>> return retval;
>> }
>>
>> auto sumtest3(Range)(Range f, double[] retval, double N, double Q)
>> @safe pure nothrow @nogc {
>> for (int i=0; i<N; ++i) {
>> for (int j=1; j<Q; ++j) {
>> retval[i] += f[i,j];
>> }
>> }
>> }
>>
>> When I compiled it using dmd -release -inline -O -noboundscheck
>> ../src/main.d, I got the following timings:
>> 1268 ms
>> 312 ms
>> 271 ms
>>
>> I had heard while reading up on the language that in D explicit loops
>> are generally frowned upon and not necessary for the usual
>> performance reasons. Nevertheless, the two explicit loop functions
>> gave me an improvement by a factor of 4+. Furthermore, the difference
>> between sumtest2 and sumtest3 seems to indicate that function calls
>> have a significant overhead. I also tried using f.reduce!((a, b) => a
>> + b) instead of f.sum in sumtest1, but that yielded even worse
>> performance. I did not try the GDC/LDC compilers yet, since they
>> don't seem to be up to date on the standard library and don't include
>> the ndslice package last I checked.
>>
>> Now, seeing as how my experience writing D is literally a few hours,
>> is there anything I did blatantly wrong? Did I miss any
>> optimizations? Most importantly, can the elegant operator chaining
>> style be generally made as fast as the explicit loops we've all been
>> writing for decades?
>
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