To cast a uint to float to compute k/n, use to! or cast()?
Enjoys Math via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Jan 29 15:48:19 PST 2016
I want to compute the points of a regular polygon in a loop:
float r = 1.0;
for (uint k=0; k < numVerts; k++) {
vertlist ~= Vec2D(r * cos(k/n * 2 * PI), ...)
}
How do I make sure k/n is a float or double?
More information about the Digitalmars-d-learn
mailing list