problem with std.variant rounding
kinke via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Apr 28 09:49:18 PDT 2017
On Friday, 28 April 2017 at 16:24:55 UTC, Suliman wrote:
> import std.stdio;
> import std.variant;
>
> void main()
> {
> Variant b = 56.051151;
> float x = b.coerce!float;
> writeln(x);
> }
>
>>56.0512
void main()
{
import core.stdc.stdio;
import std.stdio;
double d = 56.051151;
writeln(d);
printf("%g %f %a\n\n", d, d, d);
real r = 56.051151L;
writeln(r);
printf("%Lg %Lf %La\n", r, r, r);
}
=>
56.0512
56.0512 56.051151 0x1.c068c1db0142fp+5
56.0512
56.0512 56.051151 0x1.c068c1db0142f61ep+5
So using write[ln]() to check floating-point values isn't a good
idea as you may lose precision; hex formatting (or a proper
debugger) is a much better choice. Additionally, your value isn't
*exactly* representable; you may want to read up on
floating-point representations if that's unclear.
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