why won't byPair work with a const AA?
Steven Schveighoffer via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Wed Aug 2 05:20:23 PDT 2017
On 8/1/17 7:44 PM, H. S. Teoh via Digitalmars-d-learn wrote:
> On Tue, Aug 01, 2017 at 07:31:41PM -0400, Steven Schveighoffer via Digitalmars-d-learn wrote:
>> On 8/1/17 7:15 PM, H. S. Teoh via Digitalmars-d-learn wrote:
>>> On Tue, Aug 01, 2017 at 07:09:45PM -0400, Steven Schveighoffer via Digitalmars-d-learn wrote:
>>>> If this were a true implementation without the opaqueness, it
>>>> would not work properly.
>>> [...]
>>>
>>> Actually, a proper implementation would still work, provided you
>>> declare your pointer types carefully. Sketch of idea:
>>>
>>> auto byKeyValue(AA)(AA aa) {
>>> struct Result {
>>> const(Slot)* current; // N.B.: proper type
>>> bool empty() { ... }
>>> auto front() { return Pair(*current); }
>>> void popFront() {
>>> current = current.next;
>>> ...
>>> }
>>> }
>>> return Result(aa);
>>> }
>>>
>>> Basically, the type of `current` must be const(Slot)* rather than
>>> const(Slot*), which would be the default inferred type. But since
>>> it's legal to assign a const pointer to a pointer to const (you
>>> can't modify the original pointer, nor what it points to, but it's
>>> valid to copy the pointer to a mutable pointer variable, as long as
>>> what is pointed to is still const), this actually will work without
>>> breaking / bypassing the type system.
>>
>> No, you can't const the Slot, because if the value type is a pointer,
>> you can't then cast away the const-ness of it legally.
>>
>> There are ways to get it right, it involves templating for mutability.
> [...]
>
> Counter-proof:
>
> struct Slot {
> Slot* next;
> const(string) key;
> const(int) value;
> }
> struct AA {
> Slot*[] slots;
> }
> unittest {
> const(AA) aa;
>
> static assert(is(typeof(aa.slots[0]) == const(Slot*)));
> const(Slot)* p = aa.slots[0]; // N.B.: legal
> p = p.next; // N.B.: legal
> }
>
> Note especially the type checked for in the static assert: you cannot
> modify any of the Slot pointers in the AA, but you *can* assign them to
> mutable (but tail-const) pointers. Therefore you totally can iterate a
> const AA without any casts or any breaking of the type system. And
> there's no need to template for mutability either.
You can iterate a const AA, but if you want to iterate a non-const AA,
you need a different type.
For instance, if your AA is int*[string], you will get const(int*) out
of it, which may not be what you want.
Unless your range is a slice or a pointer, then you can't do it properly
without having separate types for const, immutable, mutable ranges. You
can use templates to build them, but it's not straightforward or pleasant.
-Steve
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