GStreamer issues.
Johnson via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Mon Aug 21 17:13:06 PDT 2017
I can't get the example to work(although slightly modified).
The installed version of GStreamer is 1.12.2
The file is: D:\temp\test.ogg
Loading
Setting to PLAYING.
Running.
>XError: Could not demultiplex stream. dbug: gstoggdemux.c(4418):
>gst_ogg_demux_find_chains ():
>/GstPipeline:audio-player/GstOggDemux:ogg-parser:
can't get first chain
Actually I was getting a much worse error before ;/ I can't
remember it now.
The installed version of GStreamer is 1.12.2
The file is: D:\temp\test2.wav
Loading
Setting to PLAYING.
Running.
>XError: Internal data stream error. dbug: gstwavparse.c(2249):
>gst_wavparse_loop ():
>/GstPipeline:audio-player/GstWavParse:wav-parser:
streaming stopped, reason not-linked (-1)
Basically all I did was change the sink:
sink = ElementFactory.make("autoaudiosink", "auto-output");
So it I could get past the error about alsa. I think the last
name doesn't matter?
I downloaded the gstreamer binaries from their site, had some
issues with a few of the dll's complaining about gxx errors, I
removed them(h264, soundtouch, tag).
For the wav I changed
//parser = ElementFactory.make("oggdemux", "ogg-parser");
//decoder = ElementFactory.make("vorbisdec", "vorbis-decoder");
parser = ElementFactory.make("wavparse", "wav-parser");
decoder = ElementFactory.make("audioconvert", "wav-decoder");
which, is all i could find on line, I don't know if it's right at
all.
Ultimately I want to be able to read somewhat arbitrary audio
formats(most common at least), get the raw channel data(samples
for each channel), play/pause/stop with good accuracy(no latency
or low latency(<20ms), possibly do some pitch shifting and basic
mixing(EQ, limiting, panning, etc), and eventually play some
videos.
Is GstreamerD going to be useful for this or so I look in to
using ffmpeg directly and do some of the stuff(e.g., eq) myself?
Thanks.
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