DerelictGL3 reload crashes in 32 builds
Igor via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Wed Aug 23 07:04:43 PDT 2017
On Wednesday, 23 August 2017 at 12:59:38 UTC, Mike Parker wrote:
> On Tuesday, 22 August 2017 at 12:03:18 UTC, Igor wrote:
>
>> [...]
>
> I'm not sure what you're referring to. There are a few static
> if(Derelict_OS_Android) blocks in there as well.
>
> [...]
Ok Mike. Thanks for the info. If I learn anything new about the
issue I will post it to the github.
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