High-resolution thread sleep
Rene Zwanenburg
renezwanenburg at gmail.com
Fri Dec 15 00:39:13 UTC 2017
On Thursday, 14 December 2017 at 23:45:18 UTC, Ivan Trombley
wrote:
> Something along the lines of this:
>
> while (render)
> {
> immutable auto startTime = MonoTime.currTime;
>
> // Render the frame...
>
> immutable auto remain = m_frameDuration - (startTime -
> MonoTime.currTime);
> if (remain > Duration.zero)
> Thread.sleep(remain);
> }
In that case, the best thing you can do is use vsync as the
waiting mechanism ;)
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