D, Game Development, GLSL, Math

Guillaume Piolat via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Sat Jul 1 21:51:27 PDT 2017


On Saturday, 1 July 2017 at 19:07:48 UTC, Void-995 wrote:
> can i use simd as base to extend it's syntax for making 
> something like GLM for C++?

You can use simd to implement something like GLM, but extending 
the syntax of SIMD will prove more difficult.
vector types are a bit different in LDC and DMD, also DMD 32-bit 
won't support D_SIMD.

https://github.com/jkrempus/pfft is the only library I know that 
abstracts over the varied D SIMD capabilities, and possibly work 
with all compilers.


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