D, Game Development, GLSL, Math
Guillaume Piolat via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat Jul 1 21:51:27 PDT 2017
On Saturday, 1 July 2017 at 19:07:48 UTC, Void-995 wrote:
> can i use simd as base to extend it's syntax for making
> something like GLM for C++?
You can use simd to implement something like GLM, but extending
the syntax of SIMD will prove more difficult.
vector types are a bit different in LDC and DMD, also DMD 32-bit
won't support D_SIMD.
https://github.com/jkrempus/pfft is the only library I know that
abstracts over the varied D SIMD capabilities, and possibly work
with all compilers.
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