How to setup DLL and EXE projects in one VS solution

solidstate1991 via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Wed May 17 10:48:50 PDT 2017


On Wednesday, 17 May 2017 at 16:56:13 UTC, Igor wrote:
> At the moment I have:
>
> EXEProject:
>   app.d - it does loadlibrary of dllproj and uses data 
> structures defined in dllproj.d (it imports dllproj). On the 
> file system this file is under <solutiondir>/platform/win32/ 
> and is defined as module win32.app;
>
> DLLProject
>   dllproj.d - exports functions and contains data structures 
> those function use. On file system this file is under 
> <solutiondir>/source and is defined as module dllproj;
>
> EXEProject depends on DLLProject. DLL project compiles and 
> builds DLL fine but, of course EXE project breaks with an error:
>
> module dllproj is in file dllproj.d which cannot be read.
>
> I could just copy all the structs from dllproj.d to app.d and 
> remove the import and I guess it would all work but there has 
> to be a better way to structure code so structs are only 
> written in one place?

I think you should make a binding for your DLL file. On the other 
hand I successfully set up a static library and an application in 
the same solution (now it has 2 apps, one is my map editor and 
file converter, the other is a window layout editor, going to add 
a third one for testing other functions later on) by adding the 
engine's sources and library files to the app.


More information about the Digitalmars-d-learn mailing list