C++ binding issues with C++ function returning a simple POD struct.
ParticlePeter via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sun May 21 13:46:13 PDT 2017
On Sunday, 21 May 2017 at 19:58:32 UTC, Stefan Koch wrote:
> On Sunday, 21 May 2017 at 19:33:06 UTC, ParticlePeter wrote:
>> I am statically linking to ImGui [1] on Win 10 x64, quite
>> successfully till this issue came up. The noticed error so far
>> comes when an ImGui function returns an ImVec2, a simple POD
>> struct of two float members. I can use this struct as argument
>> to functions but when it is returned from a function I get a
>> 0xC0000005: Access violation reading location
>> 0xFFFFFFFFFFFFFFFF. I can even debug the process with Visual
>> Studion, mixed d and c++ sources. The functions I tested
>> return data from some internal global ImGui data, which I can
>> fully examine, the crash happens on the return statement.
>> Moreover, some functions have variations which return only one
>> component from that ImVec2 POD, which do work as expected,
>> e.g.:
>>
>> [...]
>
> are you aware of https://github.com/Extrawurst/DerelictImgui ?
Yes I am, its (understandably) not being updated too regularly,
it goes the route of creating a C binding, and a D binding on
top, lot of work. We should be able to bind the C++ variant
directly by now I think.
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