Compile-time variables
Kayomn
spam at kayomn.net
Fri Apr 6 01:22:42 UTC 2018
On Friday, 6 April 2018 at 01:14:37 UTC, ketmar wrote:
> Kayomn wrote:
>
>> [...]
>
> it is already done for you, free of charge.
>
> class Node {}
> class RootNode : Node {}
> class SpriteNode : Node {}
>
> void main () {
> auto nodeId1 = typeid(Node);
> auto nodeId2 = typeid(SpriteNode);
> auto comparison = typeid(Node);
>
> Node n = new SpriteNode();
>
> assert(typeid(Node) is typeid(Node)); // obviously
> assert(typeid(SpriteNode) !is typeid(Node)); // sure
> assert(typeid(Node) is nodeId1);
> assert(typeid(n) is nodeId2);
> }
Oh neat, thanks. I've been really scraping my head over this, and
was worried I wouldn't be able to keep supporting my D version of
the project.
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