Compile time initialization of AA
Xavier Bigand
flamaros.xavier at gmail.com
Sat Mar 24 11:29:08 UTC 2018
Le 23/03/2018 à 23:43, Xavier Bigand a écrit :
> I am trying to initialize an global immutable associative array of structs, but it doesn't compile.
> I am getting the following error message : "Error: not an associative array initializer".
>
> As I really need to store my data for a compile time purpose if we can't do that with AA, I'll use arrays instead.
>
> Here is my code :
> struct EntryPoint
> {
> string moduleName;
> string functionName;
> bool beforeForwarding = false;
> }
>
> immutable EntryPoint[string] entryPoints = [
> "wglDescribePixelFormat": {moduleName:"opengl32.forward_initialization", functionName:"wglDescribePixelFormat"}
> ];
I finally found something that works great:
enum entryPoints = [
"wglChoosePixelFormat": EntryPoint("opengl32.forward_initialization", "client_wglChoosePixelFormat"),
"wglDescribePixelFormat": EntryPoint("opengl32.forward_initialization", "client_wglDescribePixelFormat")
];
I am able to use this enum like an AA.
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