Examples/tutorials for OpenGL games which works out-of-the-box on linux
rikki cattermole
rikki at cattermole.co.nz
Sun May 20 08:15:23 UTC 2018
On 20/05/2018 8:06 PM, Prokop Hapala wrote:
> Hi,
>
> I'm looking for examples of OpenGL games which I can use as templates
> for making my own stuff. But I'm quite discouraged that everything I
> found on github is probably outdated and fails to compile. Since I'm not
> very familiar with dub environment I don't feel able to correct the
> errors in dependences etc.
>
> e.g.:
>
> * https://github.com/Circular-Studios/Dash (depends on old version of
> vibe.d, when update the dub.json it gives this error:
> source/dash/components/mesh.d(8,19): Error: module `stream` is in file
> 'std/stream.d' which cannot be read
Not a dub issue, the module was removed from Phobos.
> * https://github.com/d-gamedev-team/opengl-tutorials - depends on some
> libs like `glad-drey,glfw-drey,glwtf-dray` which are perhaps old
> versions of Derelict bindings, but I won't try to set it up
Not registered on dub repo. I don't think it was ever completed.
> * https://github.com/Extrawurst/unecht - There is no setup/build readme,
> when I just hit `dub run` I get errors about missing parts
> No package file found in
> /home/prokop/git_SW/_Dlang/unecht/submodules/tharsis.prof/, expected one
> of dub.json/dub.sdl/package.json
$ dub build --config=app
Should work for the application.
Tharsis.prof does have a dub file. Did you clone with the submodules
(requiring sub modules is not ok for dub just an FYI)?
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