Examples/tutorials for OpenGL games which works out-of-the-box on linux

rikki cattermole rikki at cattermole.co.nz
Sun May 20 08:15:23 UTC 2018

On 20/05/2018 8:06 PM, Prokop Hapala wrote:
> Hi,
> I'm looking for examples of OpenGL games which I can use as templates 
> for making my own stuff. But I'm quite discouraged that everything I 
> found on github is probably outdated and fails to compile. Since I'm not 
> very familiar with dub environment I don't feel able to correct the 
> errors in dependences etc.
> e.g.:
> * https://github.com/Circular-Studios/Dash (depends on old version of 
> vibe.d, when update the  dub.json it gives this error:
> source/dash/components/mesh.d(8,19): Error: module `stream` is in file 
> 'std/stream.d' which cannot be read

Not a dub issue, the module was removed from Phobos.

> * https://github.com/d-gamedev-team/opengl-tutorials - depends on some 
> libs like `glad-drey,glfw-drey,glwtf-dray` which are perhaps old 
> versions of Derelict bindings, but I won't try to set it up

Not registered on dub repo. I don't think it was ever completed.

> * https://github.com/Extrawurst/unecht - There is no setup/build readme, 
> when I just hit `dub run` I get errors about missing parts
> No package file found in 
> /home/prokop/git_SW/_Dlang/unecht/submodules/tharsis.prof/, expected one 
> of dub.json/dub.sdl/package.json

$ dub build --config=app
Should work for the application.

Tharsis.prof does have a dub file. Did you clone with the submodules 
(requiring sub modules is not ok for dub just an FYI)?

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