How does calling function pointers work?
Rene Zwanenburg
renezwanenburg at gmail.com
Mon Nov 12 17:08:24 UTC 2018
On Monday, 12 November 2018 at 16:29:24 UTC, helxi wrote:
> On Monday, 12 November 2018 at 16:25:13 UTC, Rene Zwanenburg
> wrote:
>> Idk where you got that syntax from, but there's no syntactic
>> difference between calling normal functions and function
>> pointers:
>
> import std.stdio;
> import std.concurrency;
> import core.thread;
>
> void worker(int firstNumber) {
> foreach (i; 0 .. 4) {
> Thread.sleep(500.msecs);
> writeln(firstNumber + i);
> }
> }
>
> void main() {
> foreach (i; 1 .. 3) {
> spawn(&worker, i * 10);
> }
> }
>
>
> Looks like worker needs an int and spawn(&worker, i * 10) seems
> to feed it's second arg to worker(?)
That's right. spawn() is a function in the standard library that
takes a function pointer, and all the arguments to pass to that
function. It's a bit unusual in that regard: normally when using
function pointers the arguments are provided by the code that
receives the function pointer. Internally, spawn will call the
function pointer just like I did in my example, but on another
thread.
Here's an example where a function pointer is passed around with
the arguments provided by the callee:
https://run.dlang.io/is/ArCN5t
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