How to understand context type of a delegate?
NX
nightmarex1337 at hotmail.com
Wed Sep 5 16:53:42 UTC 2018
I was sketching some simple event-listener code and looked up
std.signals module for some inspiration. Documentation says that
it only works if the delegate used for slots are a
class/interface member function. Digging into the code it seems
like it's because _d_toObject(void*) function is used by passing
"ptr" variable of the delegate to it. If there was a way to
distinguish context types of delegates this would not be a
problem.
Is there a way to know what kind of context a delegate has either
in compile time or runtime?
Also is there any way to check whether a pointer legitimately
points to an Object instance?
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