Handling big FP numbers

Murilo murilomiranda92 at hotmail.com
Sat Feb 9 02:46:52 UTC 2019

On Saturday, 9 February 2019 at 02:42:09 UTC, Adam D. Ruppe wrote:
> On Saturday, 9 February 2019 at 02:12:29 UTC, Murilo wrote:
>> prints
> Two likely reasons: the D compiler does compile time stuff at 
> 80 bit, whereas the C++ one probably uses 64 bit, and the D 
> default print rounds more aggressively than default C++ 
> printing.
> It is useful to put stuff in runtime variables of type `double` 
> to avoid the differnt bit stuff, and print with printf in both 
> languages to ensure that is the same.

Hi, thanks for the information. But I used the type double in D 
which is supposed to be only 64 bits long and not 80 bits long, 
the type real is the one which is supposed to be 80 bits long. 

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