Is there a nice syntax to achieve optional named parameters?
John Burton
john.burton at jbmail.com
Mon Jan 21 09:35:31 UTC 2019
On Monday, 21 January 2019 at 07:57:58 UTC, Simen Kjærås wrote:
> On Saturday, 19 January 2019 at 14:26:31 UTC, Zenw wrote:
>> On Tuesday, 15 January 2019 at 11:14:54 UTC, John Burton wrote:
>>> [...]
>>
>> how about this
>>
>> auto With(string code,T)(T value)
>> {
>> with(value)
>> {
>> mixin(code ~";");
>> }
>> return value;
>> }
>>
>> auto window = Window().With!q{title = "My window",width =
>> 800,fullscreen = true};
>
> The problem with using string mixins like that is when you want
> to use some local variable:
>
> int width = getWidth();
> auto window = Window().With!q{width = width};
>
> This would work:
>
> struct Window {
> string title;
> int width;
> bool fullscreen;
> }
>
> auto With(T, Args...)(T ctx, Args args) {
> static foreach (i; 0..Args.length) {
> mixin("ctx."~Args[i].name~" = args[i].value;");
> }
> return ctx;
> }
>
> struct args {
> static opDispatch(string _name, T)(T value) {
> struct Result {
> enum name = _name;
> T value;
> }
> return Result(value);
> }
> }
>
> unittest {
> auto window = Window().With(args.title = "My window",
> args.width = 800, args.fullscreen = true);
> assert(window.title == "My window");
> assert(window.width == 800);
> assert(window.fullscreen == true);
> }
>
> However, I don't see that there's all that much gain compared
> to just assigning the fields the normal way.
>
> --
> Simen
Thanks everyone for your advice on this.
I'm decided to just use a parameter structure to pass in. Works
well and everyone can understand it. The question was really just
does D offer a nicer way and the answer appears to be "not
really". But the original approach isn't bad anyway.
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