On Wednesday, 19 June 2019 at 17:28:38 UTC, XavierAP wrote:
>
> Also, the return type of SDL_LoadBMP is a pointer, SDL_Surface*
> not just SDL_Surface.
Or just use auto of course if you prefer:
void load (string path)
{
import std.string : toStringz;
auto ab = SDL_LoadBMP (path.toStringz);