getting rid of immutable (or const)
berni
someone at somewhere.com
Thu Sep 5 07:54:58 UTC 2019
I still struggle with the concept of immutable and const:
> import std.stdio;
>
> void main()
> {
> auto p = Point(3);
> auto q = p.x;
> writeln(typeof(q).stringof);
> }
>
> struct Point
> {
> @property immutable long x;
> }
The type of q is immutable(long). But I need a mutable q. I found
two ways:
a) long q = p.x;
b) auto q = cast(long)p.x;
Either way I've to specify the type "long" which I dislike (here
it's not a real burdon, but with more complicated types it might
be). Is there a way, to make q mutable without having to write
the type explicitly?
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