No implicit opOpAssign for structs with basic types?
Robert M. Münch
robert.muench at saphirion.com
Sat Apr 4 12:07:53 UTC 2020
On 2020-04-04 10:32:32 +0000, Ferhat Kurtulmuş said:
> Probably I didn't understand what you mean. Sorry if this is not the
> case, but this one is easy.
> ...
> struct S {
> float a;
> float b;
>
> S opOpAssign(string op)(ref S rhs) if (op == "+"){
> this.a += rhs.a;
> this.b += rhs.b;
> return this;
> }
> }
>
>
> void main()
> {
> S a = {1, 5};
> S b = {2, 5};
>
> a += b;
>
> writeln(a);
> }
> ...
Yes, sure, but in C++ I don't have to explicitly write this down. It
just works. IMO that makes a lot of sense as long as all types fit.
This just looks superfluously.
--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster
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