BetterC + WASM Update
Adam D. Ruppe
destructionator at gmail.com
Wed Aug 19 21:44:52 UTC 2020
On Wednesday, 19 August 2020 at 21:24:23 UTC, Mike Brown wrote:
> I can see that LDC supports WASM output, and I believe this
> requires BetterC to be enabled?
Not really but anything beyond -betterC is still kinda diy right
now.
So I happened to do port my little tetris game in D to wasm just
last week, you can read about it here:
http://dpldocs.info/this-week-in-d/Blog.Posted_2020_08_10.html
And it uses classes! But... I cheated. I did a minimal custom
druntime and library port that has just enough to make that
little game work. This is a viable approach and can lead to
reasonably small compiled binaries, but it is kinda immature.
For a full druntime, the author of spasm
<https://github.com/skoppe/spasm/> is working on a port. See his
fork here:
https://github.com/skoppe/druntime/tree/wasm
I say "full" but it will most likely leave some things out.
Classes, GC (at least of D memory), and other features all should
work already if you brave building it yourself, but threads do
not work and exceptions are only partially supported. Read more
here:
https://gist.github.com/skoppe/7617ceba6afd67b2e20c6be4f922725d
That may change in the future as wasm gets more standardized
capabilities.
Other libraries, including interop with javascript, are not
covered by the druntime goal, but they will probably get easier
with this.
> I have done some tests, and it appears that classes are
> supported (LDC 1.22.0)? Is it possible to get an update on what
> is and still isn't supported in BetterC?
How did you compile it? You can definitely make classes work but
as far as I knew it didn't "just work" but maybe that changed
with the recent release.
> After a stable experience, so if you can also let me know if
> these features are beta etc too?
but yeah stability is probably a ways out still. Sebastiaan has
been busy lately so his druntime work is on pause and mine was
just one weekend so I'd have something to show off on the blog; I
have no concrete plans of continuing right now.
Good chance we'll get it all working eventually, but I wouldn't
expect even beta stability - aside from the diy betterC stuff -
any time soon. Maybe beta quality by the end of the year. Maybe.
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