bindbc OpenGL ES
Danny Arends
Danny.Arends at gmail.com
Mon Aug 31 14:04:19 UTC 2020
Don't know exactly where to post this, so I hope the bindbc team
will see the post here in learn.
I was wondering if it would be possible to have bindbc OpenGL ES
bindings ?
I'm working on porting my 3D Engine to Android, and well Android
doesn't support anything else but OpenGL ES... I saw that
derelict has OpenGL ES bindings, but would rather not migrate
back to using derelict (since it took me a couple of hours to
migrating everything to bindbc)
Thanks for all your solid bindings and hard work!
Kind regards,
Danny
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