bindbc OpenGL ES

Danny Arends Danny.Arends at gmail.com
Mon Aug 31 14:04:19 UTC 2020


Don't know exactly where to post this, so I hope the bindbc team 
will see the post here in learn.

I was wondering if it would be possible to have bindbc OpenGL ES 
bindings ?

I'm working on porting my 3D Engine to Android, and well Android 
doesn't support anything else but OpenGL ES... I saw that 
derelict has OpenGL ES bindings, but would rather not migrate 
back to using derelict (since it took me a couple of hours to 
migrating everything to bindbc)

Thanks for all your solid bindings and hard work!

Kind regards,
Danny


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