Strong typing and physical units
Cecil Ward
cecil at cecilward.com
Tue Jul 28 11:04:00 UTC 2020
Of course, in C I used to do something like strong typing with an
opaque type achieved by using something like typedef struct
_something {} * type1; and then I had to do casting to get back
the real type, which was unchecked but it did prevent the user
from mixing up the types type1 and type2 say as they weren’t
assignment compatible.
I would really like strong typing to be a built in feature. Would
anyone else support this?
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