How to dispatch a class function for an object accessed by handle?
wjoe
invalid at example.com
Fri Mar 6 14:44:49 UTC 2020
On Friday, 6 March 2020 at 13:55:25 UTC, Steven Schveighoffer
wrote:
> On 3/6/20 6:51 AM, wjoe wrote:
>> On Thursday, 5 March 2020 at 18:33:41 UTC, Adam D. Ruppe wrote:
>>> On Thursday, 5 March 2020 at 14:24:33 UTC, wjoe wrote:
>>>
>>> [...]
>>>
>>> template opDispatch(string name) {
>>> auto opDispatch(T, Args...)(Args args) {
>>> ...
>>> }
>>> }
>>>
>>> [...]
>>>
>>>
>>> NOTE: opDispatch suppresses internal compile errors, it will
>>> just say "no such property whatever". you can explicitly
>>> instantiate with `f.opDispatch!"whatever` to help see better
>>> errors.
>>>
>>
>> Follow-up question:
>>
>> Calling f.whatever!SomeResource(...); works no problem.
>> However I can't figure out how to call a function by
>> explicitly instantiating opDispatch.
>>
>> Since f.opDispatch!"load"(handle, "wallpaper.png");
>> doesn't compile, I refreshed my memory about the shortcut
>> syntax and the eponymous syntax and the way I read it is that
>> this is a template of a template.
>>
>> So I tried this: f.opDispatch!"load".opDispatch!Bitmap(handle,
>> "path/to/wallpaper.png");
>
> This doesn't work, because an eponymous template does not
> provide access to the internals of the template.
>
>>
>> But this doesn't compile either and errors out with:
>> Error: Cannot resolve type for f.opDispatch(T,
>> ARGS...)(ResourceHandle handle, ARGS args)
>>
>> I don't understand this error message. Which type can't be
>> resolved?
>>
>> Is there a way to look at output of what the compiler
>> generates for f.whatever!SomeResource(...); ?
>
> You can use -vcg-ast, but this isn't necessarily going to be
> compilable code.
>
> D doesn't allow chained instantiation (i.e. (A!B)!C), so you
> need to use either a mixin or a helper:
>
> import std.meta;
>
> enum fname = "load";
>
> Instantiate!(f.opDispatch!fname,
> Bitmap)("path/to/wallpaper.png")
>
> or
>
> mixin("f." ~ fname ~ "!(Bitmap)(...);");
>
> I'm assuming fname is given to you as a compile-time string and
> that's why you'd need to run opDispatch manually.
>
> -Steve
I tried Instantiate this morning after I found a reply you made
to someone else who was trying to chain instantiate. But for the
reason you stated it didn't work.
Funny you mention: mixin("f." ~ fname ~ "!(Bitmap)(...);");
Because that's like my initial implementation :)
As for the the command line switch. My plan wasn't to copy paste.
Sometimes I have a hard time to comprehend results because it's
like I've put water, flour and eggs on the table. Then I'm
presented with a loaf of bread and I'm baffled. Then I want to
understand what happened between putting the ingredients on the
table and the ready baked loaf.
Anyways, thanks for your answers.
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