Best way to learn 2d games with D?

Sebastiaan Koppe mail at skoppe.eu
Tue Mar 17 22:47:43 UTC 2020


On Tuesday, 17 March 2020 at 18:55:08 UTC, Steven Schveighoffer 
wrote:
> He's done a lot of stuff in Scratch. I taught him and a whole 
> group of other homeschoolers a class on javascript and this 
> year (up until this whole virus thing) we were working in 
> Roblox (lua). So far I try to make the lessons not so much 
> about the language or the environment, but the code concepts.
>
> I don't really love the scratch methodology of dumbing down 
> everything, I feel like it limits too much and doesn't help you 
> enough to learn necessarily the parts of programming that 
> transfer to all other programming languages. Yes, it has loops, 
> yes it has data (though it's really convoluted), but it's not 
> going to transfer to real-world coding. It looks like gamemaker 
> is along the same lines "write games without ever having to 
> code" seems like it defeats the purpose of what I'm trying to 
> do ;)
>

Dont trust that marketing, there is actually decent scripting in 
gamemaker, which you'll need if you get creative.

Plus plenty of good example games that are also quite playable.



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