Thread exits immediately with no reason.
Ali Çehreli
acehreli at yahoo.com
Tue Dec 21 18:22:32 UTC 2021
On 12/21/21 10:07 AM, solidstate1991 wrote:
> I couldn't add those lines unfortunately,
Perhaps I had typos? Or the code is not yours to modify? In any case,
you should be able to introduce a top level thread entry function and
put the try-catch in there.
> but I do get an exception in a
> destructor at line 218 of `wasapi.d`. It's access violation executing a
> location.
If garbage-collected objects are involved, it may be because destructors
are executed at indeterminate times, potentially after their members are
destroyed. I haven't studied the code to be sure but for example,
eventHandle may have already been destroyed when executing the following
line:
https://github.com/ZILtoid1991/iota/blob/main/source/iota/audio/wasapi.d#L218
A solution is to manage the destruction of objects at known times e.g.
by calling destroy() explicitly.
Ali
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