Shared library module system with dub
Pillager86
ismail.ax.2011 at gmail.com
Tue Mar 2 20:20:50 UTC 2021
On Tuesday, 2 March 2021 at 10:00:46 UTC, Imperatorn wrote:
> On Tuesday, 2 March 2021 at 00:40:06 UTC, Pillager86 wrote:
>> What is the correct multi-platform way to build one dub
>> project as a shared library, and load said shared library in a
>> separate dub project? So far I am able to load a shared
>> library and run a function from it (had to extern(C) it to get
>> the symbol to load) by using "targetType":"dynamicLibrary" in
>> the shared library project, but the main program exits with
>> code -11 and if I don't unload the library manually I get a
>> weird "Aborting from src/rt/sections_elf_shared.d(500) DSO
>> being unregistered isn't current last one.Program exited with
>> code -6" error that Google knows nothing about.
>>
>> [...]
>
> https://www.flipcause.com/secure/cause_pdetails/ODcyMDE=
I see the problem now. On Linux I can load a ScriptFunction into
the Interpreter instance and run it. On Windows, it crashes with
invalid memory access. How sad. DMildew modules will be a
POSIX-only feature and that's OK because more people need to
adopt other OS besides Windows, which was created by a psychopath
anyway.
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