raylib-d Gamepad Detection Fails
ryuukk_
ryuukk.dev at gmail.com
Thu Dec 1 16:10:47 UTC 2022
On Thursday, 1 December 2022 at 01:49:09 UTC, jwatson-CO-edu
wrote:
> On Thursday, 1 December 2022 at 01:12:17 UTC, Steven
> Schveighoffer wrote:
>> On 11/30/22 7:28 PM, jwatson-CO-edu wrote:
>>> On Wednesday, 30 November 2022 at 23:18:33 UTC, ryuukk_ wrote:
>>>> On Wednesday, 30 November 2022 at 22:46:52 UTC,
>>>> jwatson-CO-edu wrote:
>>>>> Hello,
>>>>>
>>>>> I have this small [gamepad input test
>>>>> program](https://github.com/jwatson-CO-edu/nanoverse/blob/main/d/raylib/04_jsInput/source/app.d).
>>>> Which OS and wich controllers are you using?
>>>>
>>>> You might want to open an issue on the raylib-d repo:
>>>> https://github.com/schveiguy/raylib-d/issues
>>>
>>> I tested on Ubuntu 22.04 and Linux Mint 20 with an older
>>> GameSir brand wired XBox controller. Built with Raylib 2.4.0
>>> and raylib-d 2.4.1.
>>>
>>> I know that the author monitors the forum. So, I will open
>>> an issue if he does not point out something obvious that I
>>> missed.
>>>
>>>
>>
>> Do you have that version correct? I'm assuming you mean raylib
>> 4.2.0 and raylib-d 4.2.1?
>>
>> Highly recommend to update to raylib-d 4.2.4, and use the the
>> Linux raylib-d:install as that now works (and will properly
>> grab the correct raylib library from the repository for you).
>>
>
>>
>> -Steve
>
> Yes, following your instructions I have raylib 4.2.0 and
> raylib-d 4.2.4 in the project directory. I am now using the
> latest version of raylib-d, but this did not resolve the
> gamepad issue. I can ask around on the raylib channels.
Can you try with this page:
https://www.raylib.com/examples/core/loader.html?name=core_input_gamepad
Does it detect your gamepad?
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