raylib-d Gamepad Detection Fails

ryuukk_ ryuukk.dev at gmail.com
Thu Dec 1 16:10:47 UTC 2022


On Thursday, 1 December 2022 at 01:49:09 UTC, jwatson-CO-edu 
wrote:
> On Thursday, 1 December 2022 at 01:12:17 UTC, Steven 
> Schveighoffer wrote:
>> On 11/30/22 7:28 PM, jwatson-CO-edu wrote:
>>> On Wednesday, 30 November 2022 at 23:18:33 UTC, ryuukk_ wrote:
>>>> On Wednesday, 30 November 2022 at 22:46:52 UTC, 
>>>> jwatson-CO-edu wrote:
>>>>> Hello,
>>>>>
>>>>> I have this small [gamepad input test 
>>>>> program](https://github.com/jwatson-CO-edu/nanoverse/blob/main/d/raylib/04_jsInput/source/app.d).
>>>> Which OS and wich controllers are you using?
>>>>
>>>> You might want to open an issue on the raylib-d repo: 
>>>> https://github.com/schveiguy/raylib-d/issues
>>> 
>>> I tested on Ubuntu 22.04 and Linux Mint 20 with an older 
>>> GameSir brand wired XBox controller.  Built with Raylib 2.4.0 
>>> and raylib-d 2.4.1.
>>> 
>>> I know that the author monitors the forum.  So, I will open 
>>> an issue if he does not point out something obvious that I 
>>> missed.
>>> 
>>> 
>>
>> Do you have that version correct? I'm assuming you mean raylib 
>> 4.2.0 and raylib-d 4.2.1?
>>
>> Highly recommend to update to raylib-d 4.2.4, and use the the 
>> Linux raylib-d:install as that now works (and will properly 
>> grab the correct raylib library from the repository for you).
>>
>
>>
>> -Steve
>
> Yes, following your instructions I have raylib 4.2.0 and 
> raylib-d 4.2.4 in the project directory.  I am now using the 
> latest version of raylib-d, but this did not resolve the 
> gamepad issue.  I can ask around on the raylib channels.

Can you try with this page: 
https://www.raylib.com/examples/core/loader.html?name=core_input_gamepad

Does it detect your gamepad?


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