Virtual methods on stack objects
Marvin Hannott
i28muzw0n at relay.firefox.com
Wed May 11 20:53:21 UTC 2022
On Wednesday, 11 May 2022 at 20:23:07 UTC, Ali Çehreli wrote:
> On 5/11/22 13:06, Marvin Hannott wrote:
>
> > I appreciate the answer, don't much like the "solutions".
>
> Me neither. :)
>
> > It's not so much about copying
>
> Great!
>
> > scoped class objects should have value semantics.
>
> std.typecons.scoped does exactly that:
>
> https://dlang.org/phobos/std_typecons.html#scoped
>
> import std.stdio;
> import std.typecons;
>
> interface Animal {
> string sing();
> }
>
> class Cat : Animal {
> this() {
> writeln("Hi!");
> }
>
> ~this() {
> writeln("Bye!");
> }
>
> string sing() {
> return "mew";
> }
> }
>
> void foo(Animal animal) {
> writeln(animal.sing());
> }
>
> void bar() {
> auto cat = scoped!Cat();
> foo(cat);
> }
>
> void main() {
> bar();
> }
>
> The output:
>
> Hi!
> mew
> Bye!
>
> Ali
Yeah, but you can't return `Cat` 😉. And the documentation for
`scoped` says:
>It's illegal to move a class instance even if you are sure there
>are no pointers to it. As such, it is illegal to move a scoped
>object.
That's kinda very limiting.
Anyway, I cooked up another idea based on your first suggestions.
```D
struct S
{
static private interface I
{
int f(int i);
}
static private final class A : I
{
int f(int i) {return i;}
}
static private final class B : I
{
int f(int i) {return i+ 1;}
}
private I i;
private int d;
this(int d)
{
this.d = d;
if(d < 10)
{
i = scoped!A();
}else {
i = scoped!B();
}
}
int f() { return i.f(d);}
}
```
I mean, this is a super dumb example, but it kinda works. And I
think it could be made a lot less tedious with some mixin magic.
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