Loading Textures in OpenGL
    Ruby The Roobster 
    michaeleverestc79 at gmail.com
       
    Sun Jul 23 17:35:03 UTC 2023
    
    
  
On Sunday, 23 July 2023 at 17:02:40 UTC, Ferhat Kurtulmuş wrote:
> On Sunday, 23 July 2023 at 16:21:05 UTC, Ruby The Roobster 
> wrote:
>> I'm currently trying to load two textures and apply them to a 
>> rectangle, following
>> [this](https://learnopengl.com/Getting-started/Textures) which 
>> is linked to from the README file of the bindbc OpenGL 
>> bindings.
>>
>> [...]
>
> DCV uses gamut for image input, and opengl for displaying 
> stuff. You can take a look at the sources:
>
> https://github.com/libmir/dcv/blob/master/source/dcv/imageio/image.d#L399
>
> https://github.com/libmir/dcv/blob/master/source/dcv/plot/drawprimitives.d#L126
Thank you.  I'm still trying to work out how it works.  It seems 
as if the creator tried the same thing that I did, and then 
commented it out.  Perhaps for the same reason?
    
    
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