How to generate a random number from system clock as seed
Eric P626
ericp at lariennalibrary.com
Sun Jun 9 13:37:19 UTC 2024
On Saturday, 8 June 2024 at 18:25:20 UTC, drug007 wrote:
>
> ~~~
> {
> const seed = castFrom!long.to!uint(Clock.currStdTime);
> auto rng = Random(seed);
> auto result = generate!(() => uniform(0, 10,
> rng))().take(7);
> // new random numbers sequence every time
> result.writeln;
> }
> }
> ~~~
I managed to use this piece of code and it worked.
~~~
uint seed = castFrom!long.to!uint(Clock.currStdTime);
auto rng = Random(seed);
~~~
I am not exactly sure what the exclamation points stand for in
the first line of code. Probably, defining a type to class
```castFrom``` and function ```to```. But I get the idea that it
just cast long to uint since ```Random``` requires an unsigned
int.
I assume from this line of code that C casting like
```(uint)varname``` would not work.
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