Looking for a simple GUI library that works with Vulkan on SDL2
IchorDev
zxinsworld at gmail.com
Thu Feb 20 06:53:26 UTC 2025
On Wednesday, 19 February 2025 at 15:21:19 UTC, Danny Arends
wrote:
> I've tried several different bindings to IMgui, however, none
> seem to work and seem abandoned to me (the most recent updated
> one 'bindbc-imgui' was updated 3 years ago).
Actually, I have been working on an update to BindBC-ImGui for a
long time. It now directly interfaces with ImGui's C++ API. It's
99% finished, I just have a few bug bears to sort out before I
release it.
You can clone the most recent version [from
here](https://github.com/ichordev/bindbc-imgui) and use `dub
add-local ./bindbc-imgui 1.0.0` on it so that dub knows where it
is. Then in your dub recipe, add `bindbc-imgui` version `~>1.0`
to `dependencies`, set its sub-configuration to
`static-SDL2-Vulkan`, and add `imgui` to your `libs`.
You will have to build Dear ImGui as a library, including any
backends you want. Here's an example with the SDL2 backend &
clang:
```sh
mkdir build
cd build
clang++ -c -g -fPIC -std=c++11 -I../ -I/path/to/SDL2
-I/usr/local/include/ ../imgui*.cpp \
../backends/imgui_impl_sdl2.cpp
clang++ -fPIC -std=c++11 -shared -o libimgui.so imgui.o
imgui_demo.o imgui_draw.o imgui_tables.o imgui_widgets.o
imgui_impl_sdl2.o -lSDL2
```
I've had weird linker issues when building Dear ImGui as a static
library, so I recommend trying to build it as a shared library to
start off with.
> But this got me wondering, what is the state of the art GUI
> library in D, when I am using modern OpenGL or Vulkan?
>
> Does anyone have any tips or tricks on how to achieve a basic
> GUI ? (without writing yet another GUI library binding from
> scratch)
There isn't one, unfortunately. I've done some work on an API for
one, but hit a few snags, so it's not the top of my priorities
right now. [Fluid](https://code.dlang.org/packages/fluid) looks
like a pretty good option if you want a native D library, but you
would have to write an SDL/Vulkan backend for it, since it only
comes with a Raylib 5 backend. It's more of a serious GUI library
than Dear ImGui though.
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