Looking for Feedback (3D engine)
Danny Arends
Danny.Arends at gmail.com
Thu May 15 09:18:37 UTC 2025
On Thursday, 15 May 2025 at 09:01:33 UTC, Sergey wrote:
> On Thursday, 15 May 2025 at 08:29:52 UTC, Danny Arends wrote:
>> Hey all,
>>
>> I am developing a next iteration of my GFX engine (previously
>> called CalderaD) and I am looking for help from the community
>> to get some feedback on compilation instructions (any other
>> feedback is very welcome as well as well as code quality).
>>
>> What can you do to help ?
>> Hope this is allows, and thanks in advance for your feedback
>
> Haven't tried it yet, but from the first glance look what is
> missing:
> - example folder: with easy to run as "dub run" code (at least
> for supported and tested platforms)
> - screenshot for Readme.md - showing how the final result
> should look like
Thanks, I added a screenshot to the readme.
What do you mean by example folder ? Currently the engine has a
single scene.d file, which loads all objects in one go. Do you
mean having multiple dub.json files each loading / setting up
different scenes ?
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