Attributes
Daniel Keep
daniel.keep+lists at gmail.com
Sat Dec 23 00:20:08 PST 2006
Chris Nicholson-Sauls wrote:
> Craig Black wrote:
>
>> C# has a feature called "attributes" that allows metadata to be extended
>> with custom information. This would be very useful in D. Basic
>> support for
>> attributes in D would be possible by adding an array of objects to the
>> TypeInfo class. Developers would need the ability to add attributes, and
>> retrieve attributes from this array.
>>
>> This feature seems easy to implement and has a great deal of utility.
>> Without boring anyone with details, it would make my code much more
>> elegant
>> in many ways. It would also open up some interesting new possiblities
>> including fast dispatch for multimethods.
>>
>> -Craig
>>
>
> Actually I'm inclined to agree that it has its uses. Among the changes
> my Bovis projects makes from its predecessor is adding of attributes to
> objects. (As symbols whose value is presence/absence. A Bovis Object
> either is or is not '__Core, or '__Class, or '__Int, etc.)
>
> One would almost need a new operator/surrogate for this purpose. And
> one has to decide if attributes are a compile-time or run-time feature,
> whether they apply to the type, the variable, or both... etc. Maybe
> here at last is a use for the poor @ character? ;)
>
> Just thinking "aloud".
>
> -- Chris Nicholson-Sauls
'@' already has a use... CWEB (and by extension, DWEB) uses it. :P
-- Daniel
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