Auto syntax revisited
AgentOrange
AgentOrange_member at pathlink.com
Tue Feb 21 02:32:08 PST 2006
In article <ops5bhg5ol23k2f5 at nrage.netwin.co.nz>, Regan Heath says...
>
>On Mon, 20 Feb 2006 21:23:26 +0100, Fredrik Olsson <peylow at gmail.com>
>wrote:
>> After some discussion on #d I though why not put my thoughts into more
>> permanent writing.
>>
>> Keyword auto is used for two reasons; implicit type and making sure the
>> object is destroyed when going out of scope. I suggest a new keyword for
>> the latter: local.
>>
>> local auto foo = new Bar();
>>
>> Why? First of auto is only used for the implicit type, so no confusion.
>> The keyword local in itself describes pretty to the point what is
>> supposed to happen with the variable. And nothing is said about the
>> stack, so we are future proof if in the future we would like to also
>> have:
>>
>> local auto foo = Bar();
>>
>> Where Bar(); is a function returning an Object, but we still want the
>> object to be destructed when going out of this scope. The implementation
>> is quite different as the Object would need to be on heap, but the
>> syntax is the same. So local would indicate what should be done (destroy
>> when out of scope), not how it should be done (allocate on stack or
>> whatever).
>>
>> Even this could be possible, without syntax changes:
>> {
>> local Foo bar;
>> // some code
>> Baz(bar); // Jupp Baz have a inout parameter returning an object.
>> } // And bar is still destroyed if set to something here...
>
>I thought the plan was to deprecate "auto" WRT declaring stack based auto
>destructed class instances, resulting in:
>
>class A {}
>
>A a = new A(); //heap alloc
>A a = A(); //stack alloc, destruct at scope exit
>
>So, "auto" would only mean "automatic type determination":
>
>auto a = new A(); //heap alloc, 'a' is of type reference to 'A'
>auto a = A(); //stack alloc, destruct at scope exit, 'a' is of type
>reference to 'A'
>
>Regan
are we going to lose static opCall? yikes!
More information about the Digitalmars-d
mailing list