Criteria for 1.0 (was: Re: If D becomes a failure, what's the key reason, do you think?)
Tim Starling
tstarling at wikimedia.org
Tue Jul 11 22:27:01 PDT 2006
A few comments as an outsider and a latecomer to this thread.
I did "fall through the holes in the floor" as one poster put it, about 6
months ago, when I ran into bug 8 on my second experimental project. I made
the decision at that point to wait until the language was a bit more stable,
which I judged would take a few years.
Personally I have never found visibility or const to be effective debugging
tools. I would be quite happy if they were entirely ignored in an initial D
release, optionally allowed for documentation purposes as a replacement for
e.g. /*private*/, which is the effective access control keyword we used for
years in PHP 4. Truly useful debugging tools are things like meaningful
compiler error messages and exceptions. Or if you want a pipedream, a
segfault handler which detects NULL pointer dereferences and converts them
to exceptions.
If it's impractical to fix all bugs before a release, then allow the bugs to
be documented as comments on the official documentation. That way the
developer can avoid surprises. I think the documentation would greatly
benefit from a more open editing model: put it on a CMS, give 20 people
write access, and allow unauthorised comments on the same page. I could have
easily avoided bug 8 if the linker issues were noted at the bottom of the
std.boxer page.
Why is Walter the only person who ever fixes bugs in the compiler? This
seems to slow the whole project down. Why not move the free frontend source
to a versioning system and give 10 people write access? Then Walter can
produce DMD binaries from the improved multi-developer source code, and
everyone else can produce GDC binaries from the same source. Maybe some
interfaces would have to be cleaned up, but I would think it would be well
worth the effort, in the long term.
-- Tim Starling
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