Import conflict resoultion
Bruno Medeiros
brunodomedeirosATgmail at SPAM.com
Sat Jul 15 04:43:16 PDT 2006
Regan Heath wrote:
> On Sat, 15 Jul 2006 10:59:13 +0100, Bruno Medeiros
> <brunodomedeirosATgmail at SPAM.com> wrote:
>> Jari-Matti Mäkelä wrote:
>>> Bruno Medeiros wrote:
>>>> Regan Heath wrote:
>>>>> On Fri, 14 Jul 2006 08:29:59 +0300, Georg Wrede
>>>>> <georg.wrede at nospam.org> wrote:
>>>>> <snip>
>>>>>> Out of these, I'd want #4 and #5 combined.
>>>>>>
>>>>>> Except that I don't understand the following:
>>>>>>
>>>>>> > 5:
>>>>>> > Allow selective import of the exact symbol which is required.
>>>>>> > import std.string.find; //exact syntax may vary
>>>>>> >
>>>>>> > ..find(.. //calls std.string.find
>>>>>> >
>>>>>> > No symbols from std.string would be present in the "secondary
>>>>>> namespace".
>>>>>> >
>>>>>> >
>>>>>> > Opinions/pros/cons on the various solutions
>>>>>> > -------------------------------------------
>>>>>> >
>>>>>> > 5:
>>>>>> > - PRO,Solves the import conflict for the intended symbol.
>>>>>> > - CON,Does NOT solve future symbol conflicts.
>>>>>>
>>>>>> It was stated that "No symbols from std.string would be present in
>>>>>> the "secondary namespace". Therefore I don't understand the CON
>>>>>> argument "Does NOT solve future symbol conflicts".
>>>>> I guess it can be argued either way. #5 does avoid future symbol
>>>>> collisions (from std.string) but only by virtue of importing no other
>>>>> symbols. In other words the cost of avoiding a collision is not having
>>>>> access to other symbols. So, when you do want more access you have to
>>>>> specify each and every symbol. This solution is too micro-management
>>>>> for my liking.
>>>>>
>>>> What do you mean "when you do want more access you have to specify each
>>>> and every symbol"? You mean having to use FQN?
>>> When selectively importing you only have access to the symbols that are
>>> listed in the import statement - not. If you want to import yet another
>>> symbol, you have to explicitly add it to the imports - every time. But
>>> when using #4, new accessible symbols are automagically imported to a
>>> secondary namespace).
>>>
>>
>> I didn't understand that "- not." in the first statement. I'm assuming
>> it wasn't supposed to be there.
>>
>> So, yes, with selective import you only have access to the symbols
>> that are listed in the import, but that is the same as #4's aliasing
>> import:
>> import std.string str; //exact syntax may vary
>> Here only the name 'str' is imported, if you want to import another
>> symbol, you also have to add another import. Isn't that so?
>
> No. #4 "import std.string str;" imports _all_ the symbols from
> std.string into a namespace/prefix called "str". So, the difference is
> this:
Which is the same to say that it imports the 'str' symbol (which is
'std.string') into the current namespace.
>
> import std.string str;
> str.find(); // ok, calls std.string.find
> str.tolower(); // ok, calls std.string.tolower
>
> import std.string.find;
> find(); // ok, calls std.string.find
> tolower(); // error, std.string.tolower has not been imported.
>
> Regan
>
But I get your point. (did you see my comment about the universal
selective import?)
--
Bruno Medeiros - CS/E student
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D
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