Robustness of the built in associative array
Sean Kelly
sean at f4.ca
Fri Mar 24 08:20:54 PST 2006
Nick wrote:
> In article <e00v0m$te2$3 at digitaldaemon.com>, Oskar Linde says...
>> Hello,
>>
>> The latest "Implicit fn template instantiation" thread contains code
>> that contains a hidden and possibly hard to find bug.
>> [...]
>
> Good catch!
Indeed. It seems roughly similar to how arrays are handled: in place
modifications persist, but anything causing a realloc does not. But the
original should never be rendered unusable.
>> 2) Why even keep the builtin AA? With the addition of an opIn()
>> overload, you could get *exactly* the same functionality from a library
>> implementation
>
> Nope, in fact, you couldn't. The kicker is that the builtin AA uses some syntax
> that is currently _impossible_ to duplicate in custom types. Eg. the following:
>
> # int[int] ii;
> # ii[10]++;
Yup, not having a bona fide reference type in D is problematic. Though
you could always use pointers :-p
> I find it rather confusing and frustrating. In my current project I ended up
> making my own template AA to get around some of the deficiencies of the builtin
> type. Mostly I wanted to avoid double lookups, and easily allow custom hashers
> without encapsulating the key in a struct/class (think case-insensitive char[]
> keys.) The result was also faster and more memory efficient than the builtin AA.
This would also *almost* allow us to get rid of opCmp(Object) and
opEquals(Object) in the Object base class, which would be very nice. I
definately do like having built in AAs, but I do find some of the
consequences irritating.
Sean
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