templates and assembler
manu
manu_member at pathlink.com
Sun Mar 26 04:09:34 PST 2006
James Dunne says...
>
>manu wrote:
>> Hi there!
>> I´m new to D and quite surprised about all the nice features it provides. So I
>> started to write some test apps and also tried to write some templates. It all
>> worked perfect until I wanted to use template identifiers in asm blocks.
>>
>> consider the following:
>>
>> /* file - main.d **************************************/
>> 01: template sine(REAL) // where REAL should be one of float,double,real
>> 02: {
>> 03: float sine(REAL x)
>> 04: {
>> 05: asm
>> 06: {
>> 07: naked ; // <- make it naked to get maximum speed
>> 08: fld REAL ptr[ESP+4] ; // <- critical opcode
>> 09: fsin ;
>> 10: ret ;
>> 11: }
>> 12: }
>> 13: }
>> 14: alias sine!(float) sine_float; // instantiation
>> / *****************************************************/
>> An error occurs when typing the last line, due to the instantiation. It says:
>>
>> main.d(8): end of instruction
>>
>> I´ve figured out that it comes because of the REAL in the asm block. I also
>> tried this for line 08:
>>
>> 08: fld x
>>
>> Though this compiles there remains an error at runtime: the program assumes x to
>> be at a different position on the stack and so just a dump of stack memory is
>> loaded into the FPU. May this an unfixed bug of the compiler(I´m using dmd)?
>>
>> I would be very thankful to everybody who helps me fixing that problem!
>>
>>
>
>Removing 'naked' and 'ret' instructions fixes the problem. 'real
>ptr[ESP+4]' also didn't work, so use 'fld x' instead. I think you were
>trying to load the pointer value into the floating point register, which
>doesn't quite work. :)
>
>--
>Regards,
>James Dunne
First thank´s for your help, but 'real ptr[ESP+4]' works, there is no pointer
value
loaded into the FPU. 'REAL ptr[ESP+4]' is the code that doesn´t work(CAPITAL
letters!)
cause the compiler(dmd) can´t handle template arguments in asm blocks.
And sure using 'fld x' works but only if I don´t use 'naked', as you
said. Otherwise the compiler doesn´t load 'x' from the proper location. Probably
a stack frame is assumed and so it sure fails.
So I think there should be two new features implemented:
1. compiler knows the parameters offsets even if 'naked' is used
2. template arguments can be used inside asm blocks
(Please correct me if one of them is already available.)
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