Image format libraries, raytracers and stuff

clayasaurus clayasaurus at gmail.com
Tue May 2 22:09:39 PDT 2006


Mike Parker wrote:
> Stewart Gordon wrote:
>> I know that there's been some discussion in the past about image 
>> format libraries.  A quick google reveals this
>>
>> http://www.digitalmars.com/d/archives/digitalmars/D/23447.html
>>
>> which points me to DevIL (fka OpenIL), its D bindings, and Andrew 
>> Fedoniouk's effort, but they've since disappeared.
>>
>> So, is there an image library with a decent D interface out there at 
>> the moment?
>>
>> Also, I've noticed that one or two people have had a go at writing a 
>> raytracing engine in D
>>
>> http://www.digitalmars.com/d/archives/digitalmars/D/4286.html
>>
>> but again, the code's disappeared AFAICS.  I've started playing with 
>> the idea of writing one myself.  My effort goes by the name D3 
>> (basically a play on D and 3D) at the moment.  I'm writing it as a 
>> library, but haven't decided if it'll eventually grow into a code 
>> interpreter like Rayshade or POV-Ray.
>>
>> But any graphics rendering engine could do with a hook-up to an image 
>> format library.  (Probably as one of a few options for how the image 
>> will be output, with other possibilities including Windows GDI bitmaps 
>> and raw data in memory.)  But what library, if any, would be a good 
>> choice?
>>
>> Stewart.
>>
> 
> Derelict has bindings to both DevIL and SDLimage.

Complementary link: http://derelict.dsource.org/ :)



More information about the Digitalmars-d mailing list