Accessing C++ code from D
sailormoontw
sailormoontw_member at pathlink.com
Tue May 16 20:26:02 PDT 2006
In article <e4dclr$1d7m$2 at digitaldaemon.com>, Jarrett Billingsley says...
>I have a download thing, at
>http://jamesdunne.no-ip.org/nonagon/projects.php, but no real project page.
>I've been planning on making it open-source as of late, since I can't seem
>to find the time/drive to work on it for long periods of time. Right now,
>it's in a very transitional state, as I've been reworking a lot of the
>internals of the engine, splitting apart the two pipelines, cleaning up
>dependencies, refactoring some code, and working on getting model animation
>working (which it is, for the most part, at least in the fixed-function
>pipeline). But I'd still like to make a page for it on dsource or
>something.
Thanks Jarrett, I know this project and I am waiting the RC5, and you know the
D3DX9 currently has a version of 28. It's a wonderful thing if you can upgrade
newer version of nonagon.
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