Hiding class pointers -- was it a good idea?
Stephen Waits
steve at waits.net
Thu Aug 16 10:14:19 PDT 2007
Walter Bright wrote:
>
> I was talking to a person who is a C++ developer for a major game
> company just today. He told me that it is very difficult to find
> experienced C++ developers, hire them, or even recognize them in a job
> interview. When you are able to hire them, they cost plenty.
I can second this.
I'm a game developer, and I also happen to do most of the interviewing
and hiring for my group.
C++ and entry-level (i.e. fresh out of college) is almost non-existent.
There's quite a bit of "java syndrome" going on out there.
Experienced C++ game devs are indeed expensive.
And also, *'s suck. Please don't infect D with this.
--Steve
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