Hiding class pointers -- was it a good idea?
kris
foo at bar.com
Thu Aug 16 14:19:44 PDT 2007
Walter Bright wrote:
> Stephen Waits wrote:
>> Walter Bright wrote:
>>>
>>> I was talking to a person who is a C++ developer for a major game
>>> company just today. He told me that it is very difficult to find
>>> experienced C++ developers, hire them, or even recognize them in a
>>> job interview. When you are able to hire them, they cost plenty.
>>
>> I can second this.
>>
>> I'm a game developer, and I also happen to do most of the interviewing
>> and hiring for my group.
>>
>> C++ and entry-level (i.e. fresh out of college) is almost
>> non-existent. There's quite a bit of "java syndrome" going on out
>> there. Experienced C++ game devs are indeed expensive.
>
> Right. One of the goals of D is to enable regular programmers to get
> better results. Programming ordinary apps shouldn't require the top tier
> programmers.
>
> One reason Java, Ruby and VB are so popular is because this is true for
> them.
amen
More information about the Digitalmars-d
mailing list