Threads and Static Data
Regan Heath
regan at netmail.co.nz
Tue Dec 11 09:48:05 PST 2007
Sean Kelly wrote:
> Regan Heath wrote:
>> Craig Black wrote:
>>> "Regan Heath" <regan at netmail.co.nz> wrote in message
>>> news:fjjtr4$6g2$1 at digitalmars.com...
>>>> Sean Kelly wrote:
>>>>> Craig Black wrote:
>>>>>> Suite! I think I've seen the term "thread local", but it never
>>>>>> occured to me what it meant. Goes to show you how green I am when
>>>>>> it comes to threading. I'll check it out. Thanks.
>>>>> For what it's worth, some C/C++ compilers have "thread local" as a
>>>>> storage class. I've proposed adding this to D before, but there
>>>>> seemed to be no interest at the time.
>>>> If I want thread local storage I just add the variables as static
>>>> members of the class I've derived from Thread.
>>>>
>>>> Does thread local storage give us some advantage over that?
>>>>
>>>> R
>>>
>>> Storing all your static data for everything in a thread class is not
>>> ideal from a software design perspective IMO.
>>
>> Why not?
>>
>> The way I see it members of a thread class are essentially the same
>> thing as global variables in a program.
>>
>> The program is just the first thread, and it's member variables are
>> global variables.
>>
>> The difference is that any thread you create has public access to the
>> program/main threads member/global variables, which is actually worse
>> in terms of encapsulation than using thread classes and member variables.
>>
>> So, I reckon if you want "a variable which is private to a thread" why
>> not just make it a member of your thread class.
>
> A library designer doesn't always have the ability to dictate what goes
> in a thread class, or necessarily even knows whether the library will be
> used in a multithreaded program.
That's true, if the library uses global variables. Otherwise you can
stick the libraries data structures/classes/etc into the thread as members.
Right? Or am I missing something.
Regan
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