Executing pure D at compile-time
kris
foo at bar.com
Thu Feb 8 03:55:45 PST 2007
Following on from the "Regex Redux thread, it seems to me there's an
easy way to execute pure D at compile-time. A few elements are needed:
1) the ability to describe a compile-time function call
2) the facility to pass arguments to it, and recieve a return value
3) a means of identifiying the D code to execute
4) a manner in which the pure D is executed
5) a mechanism for ensuring the executed code is docile
What follows is purely an illustration, since there are a number of ways
to achieve the same result:
1) Making the call. let's assume standard calling syntax is enabled.
Perhaps something like this (at the call site):
# char[] result = regex ("[0-9]", "abc123");
That may not be an entirely practical syntax, but it hopefully gets the
idea across?
2) Argument passing. The D source file is text, so a simple
implementation might pass text-arguments to the compile-time function.
Given that a mixin() is text-based also, it might make sense for the
function to return text too e.g.
# char[] regex (char[] pattern, char[] string) {}
Note that this function is composed of nothing but standard D code. The
args are represented by strings for the sake of simplicity; but it could
also be something more sophisticated.
3) Function identity. The compiler would need to distinguish between
compile-time functions and all other code (so that it knows what is
what). One way to do this is to introduce a variation upon public /
private / package, called 'extension':
# extension char[] regex (char[] pattern, char[] string) {}
With the 'extension' keyword, the compiler can identify 'regex' as a
compile-time function. Thus, the regex call noted earlier would be
evaluated as a /compile-time invocation/ of the regex function; as
opposed to a runtime call. Note that these 'extension' functions would
be omitted from the target binary: they are for compile-time use only.
4) Execution. One could write a D interpreter and embed it in the
compiler, but that's perhaps a bit impractical. Instead, why not simply
recurse the compiler (or spawn a child instance) to generate a seperate
binary instance of the compile-time function?
Under Win32, for example, the binary could be generated as a .exe file,
and be passed arguments as normal. The return of the function could be
captured via an stdout pipe. Better, a dll could be generated instead,
and be dynamically bound to the executing compiler. The latter has
several benefits, the most obvious being raw throughput.
5) The problem with enabling pure D at compile-time is a catch-22. You
want the expressive power and raw execution speed, but you want to
ensure it doesn't do anything bad. This is a problem regardless of how
#4 is implemented. However, I rather suspect the OS will provide the
answer for such concerns? I mean, doesn't Vista (for example) provide an
execution 'sandbox' where the target is not permitted to create any
handles? Without handles, there's no file, socket or registry access.
That's a nice sandbox.
How about an illustrative example? The regex discussed previously?
========
module main;
import regex;
void main()
{
// result is generated at compile-time ...
char[] result = regex ("[0-9]", "abc123");
writefln (result);
}
-----
module regex;
import std.regexp;
extension char[] regex (char[] pattern, char[] string)
{
auto exp = new RegExp (args[0]);
return exp.find (args[1]);
}
=========
Note that import operates here exactly as it does today. As does
everything else. The distinction is the introduction of an 'extension'
keyword, and the mechanism to invoke the described function at
compile-time from a call-site (rather than generating a runtime call).
All told, the various posts on compile-time functionality are really all
about compiler extensions. The degree of extension is just different
across posts. Supporting a pure D approach is certainly better than
inventing another language inside D itself; is it not?
Taking this a little further, there's no need for the 'extension' code
to be generated for each invocation. It can easily be cached by the
compiler at runtime; particularly a dll implementation. Indeed, assuming
the sandbox is in place, there's nothing to prevent one from using
pre-compiled extensions instead:
==========
module regex;
extension char[] regex (char[] pattern, char[] string);
==========
In this case, the extension is simply /declared/ like an extern D
function would normally be. (there's a assumption that the dll name
would be somehow bound to the function name. And, of course, the
assumption that one can sandbox).
The beauty of this approach is in the simplicity and the power. Occam's
Razor would appear to be at work.
Thoughts?
- Kris
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