compile time class introspection?
Serg Kovrov
kovrov at bugmenot.com
Thu Jun 14 15:33:17 PDT 2007
Beginning of the thread is in digitalmars.D.learn
Chris Nicholson-Sauls wrote:
> This is an important thing about D that probably deserves a long and
> extensive tutorial somewhere... Many of its cooler features aren't
> really features at all, but side-effects of other more general features.
> So, to reuse this same example, no D doesn't have a way to ask if a
> class or structure has a particular method. D /does/ have a way to
> check for valid types... which, incidentally, non-existant members are
> invalid types. So, voila, a side-effect of checking its type is that
> you confirm it exists.
>
> There are others... a plethora, even. Walter is fond of lots of small
> things that can be put together to achieve amazing things -- and I don't
> strictly disagree -- but it isn't usually obvious what you can do with
> those nifty little gadgets.
>
> -- Chris Nicholson-Sauls
This is really sad that it turned this way. As I understand Walter
himself criticizes such approach:
"Many useful aspects of C++ templates have been discovered rather than
designed."
I see idea of designing features as one of major motivations to create D
programming language in first place. Of course after a "C++ standard is
unimplementable" <g>
I sincerely hope that in 2.0 specs all workarounds and side-effects will
be properly (re)designed and will become rather features.
Back to subject, how about define an intuitive syntax for compile time
checking if method exist in a class/structure?
-- serg.
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