Win32 API Tango / using what ?
BLS
nanali at nospam-wanadoo.fr
Wed Nov 14 05:06:49 PST 2007
Lutger schrieb:
> BLS wrote:
>> Sascha Katzner schrieb:
>>> Lars Ivar Igesund wrote:
>>>> Also note that there are/used to be codegen issues and compile speed
>>>> issues.
>>>> Since all the Win32 headers are linked together like spaghetti, you
>>>> risk
>>>> having to compile all every time (and they are big, so it gets slow).
>>>
>>> If you use the provided makefile it creates a lib with all headers.
>>> You can simply link this file in your projects without the need to
>>> recompile it every time.
>>>
>>
>>
>> Seems that GNU Make is needed. Can you confirm ?
>>
>> I am a Tango fan. So I want to build my Windows GUI in conjunction
>> with Tango but I WONDER how to manage it to use (to a certain degree)
>> the binding project win sources and the Tango windows. stuff.
>> Well I think the Tango forum is a better place to ask.
>>
>> Thanks Bjoern
>>
>
> The easiest thing to do is use dsss. My primitive conf file is just this
> atm:
>
> name=win32
> [win32]
> buildflags=-inline -O -release -version=WindowsXP -version=Unicode
>
> I've used the win32 bindings with Tango and it works fine. There are
> only a couple of imports of the c library that needs to be changed. I
> also deleted winsock.d and testall.d, iirc that was it.
Thanks Lutger, a worthfull information.
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