Using an uninitialized structure
Regan Heath
regan at netmail.co.nz
Mon Sep 3 09:15:51 PDT 2007
B. Schulte wrote:
> Regan Heath Wrote:
>
>> Where is the definition of the CHAR_INFO structure? Have you defined it
>> in your code? eg.
>>
>> import std.c.windows.windows;
>>
>> extern(C)
>> {
>> struct CHAR_INFO {
>> union _Char {
>> WCHAR UnicodeChar;
>> CHAR AsciiChar;
>> }
>> _Char Char;
>> WORD Attributes;
>> }
>> alias CHAR_INFO* PCHAR_INFO;
>> }
>>
>> void main()
>> {
>> CHAR_INFO buffer[];
>> buffer.length = 100;
>> foreach( inout CHAR_INFO ci; buffer ) { ci.Char.AsciiChar = ' ';
>> ci.Attributes=7; }
>> }
>>
>> Regan
>
> Well, the CHAR_INFO structure is stored in the win32.wincon file. There was something I took from dsource to use the winAPI methods.
>
> I didn't want to write in orginal files to fix a problem. I thought about fixing the problem somewhere else. (Don't modify the wincon.d)
>
> However, it still doesn't work.
> Error 42: Symbol Undefined _D5win326wincon9CHAR_INFO6__initZ
>
>
> There must be some way to use uninitialized variables :(
There is, but I don't believe it has anything to do with the error
you're getting. :)
You are missing a symbol, the symbol you are missing is mangled in such
a way that it is clear that it is a D symbol, which means you have
defined CHAR_INFO as a D struct, instead of using extern (C) as I have
shown you above.
What dsource project is win32.wincon in? Perhaps CHAR_INFO isn't
declared as extern (C) in there...
FYI, you can allocate an array of CHAR_INFO structures without
initialising like this:
CHAR_INFO[500] abuffer = void;
this is a fixed length array however, perhaps not what you want?
Regan
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