class design question (inner classes)
coxalan
coxalan at web.de
Sat Sep 15 14:09:32 PDT 2007
Bruno Medeiros Wrote:
> coxalan wrote:
> > Regan Heath Wrote:
> >> [...]
> >> Ok. I think I have reached the limit of my usefulness here :)
> >>
> >> Someone else is bound to have some ideas.
> >
> > It was my fear that I put too much technical mathematics stuff into my posting.
> >
> > I already put this question (in C++ form) into a mathematical internet forum, but then the OOP-design part of the discussion got stuck at a very basic level... :-)
> >
> >
> >
> > Now I rethought my question and how I can put it on a more abstract level to get out the math part.
> >
> > I guess my problem comes down to this point:
> >
> > class Outer {
> > class Inner {
> > [...]
> > }
> > [...]
> > }
> >
> > main() {
> > Outer a = new Outer();
> > [... initialize many a.Inner objects here ...]
> > }
> >
> > Once that "a" is initialized, the reference "a" stays constant all the time. So all further references/pointers to "a" are redundant. Especially, the references to "a" stored in "a.Inner" inner objects are redundant.
> > So if there was a way to tell the compiler that the reference "a" will never change, the compiler could do the optimization and skip all these inner-class-references.
> >
> > Now the question is:
> > Is there currently a way to achieve a satisfying, equivalent result?
> > If not: Should I make this a feature request?
> >
> > coxalan
>
> I assume correctly that A == Outer in that example above?
Yes, sorry for that.
Above I corrected that line.
> Some questions: is the total number of instances of Outer constant and
> known at compile time? If not, I think it's impossible to do what you want.
Yes, the number is known at compile time.
I guess I will start a new thread now that I understand my problem much clearer.
coxalan
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