Manifest constants: why enum instead of invariant?
Bruno Medeiros
brunodomedeiros+spam at com.gmail
Sun Apr 27 11:39:04 PDT 2008
Picking up and idea which had crossed my mind, and that Oskar Linde
briefly mentioned on the const debacle thread
(news://news.digitalmars.com:119/fsirc9$2hll$1@digitalmars.com):
Why do we need enum instead of invariant to declare manifest constants?
(I have the feeling that this has been discussed before in the manifest
constants debate but I can't remember it nor find it)
An invariant variable offers all the power than enum does for manifest
constants. The only difference of enum's manifest constants is that they
are not an lvalue (their address cannot be taken). But that's a
*restriction*, it's not a useful property.
The only possible advantage I see is that of optimization: manifest
constants do not take up space. But that *hardly* seems significant:
manifest constants are usually numeric, and thus occupy about 2-4 bytes
each. Even if they are many, in total they are not going to occupy that
much space. A string literal can easily occupy as much space as several
manifest constants, and they are likely going to be many string literals
abound.
--
Bruno Medeiros - Software Developer, MSc. in CS/E graduate
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D
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